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It hasn't been an easy year for The Game Awards host Geoff Keighley. For his opening monologue, Keighley got candid and emotional talking about the death of his father, David Keighley, who was the first chief quality officer for Imax.
In the lead-up to The Game Awards, Geoff Keighley started teasing the mysterious, glowing monolith in the middle of the California desert, which was later moved into Los Angeles. While many gamers speculated on what franchise it was tied to, the monolith's mystery was solved a little prematurely, thanks to a trademark filing.
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How the Game Awards is turning into a glorified popularity contest
In the following discussion we talk about the history of Geoff Keighley's Game Awards and why it has become a glorified popularity contest. The post How The Game Awards Is Turning Into A Glorified Popularity Contest appeared first on Backdash.
The mystery of the weird desert statue may have been solved in advance of The Game Awards on Thursday, as some newly registered trademarks reveal a game and a logo from a familiar franchise that looks essentially identical to a symbol on the monolith.
Fans discovered the Game Awards desert statue after tracing Geoff Keighley’s coordinates, sparking major theories about a reveal on December 11.
We've thrown the full version of this chat up above, where Keighley discusses a whole range of topics relating to both The Game Awards and the industry at large. Pretty much every year, there's a discussion about the awards themselves vs.
Windows Central reporter Jez Corden took to social media to say the tease related to an expansion for Blizzard’s action role-playing game, Diablo 4. Blizzard had said Diablo 4 was set to get an expansion in 2026 (alongside a new ranking system and leaderboards), so an appearance at The Game Awards later this month would make sense.
Geoff Keighley, The Game Awards host, executive producer and CEO, in an interview with The Game Business stated [...]
From wild rants and embarrassing product placement to awkward celebs and touching moments, we've seen it all over the last 11 years
The mystery of Geoff Keighley 's demonic demon statue in the desert has been solved, and it belongs to Baldur's Gate 3 developer Larian, as suspected. More to the point, the statue was there to promote Larian's just-announced new role-playing game Divinity.