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An Eevee render, left in Blender 4.1, right in Blender 4.2. Since the new Eevee Next can handle light and shadow better, the area with the tubes looks more realistic.
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YouTube on MSNHow to set and render a background for camera in Blender #oe241
OctopusEffects, #Blender Quick tips on how to set up and render camera backgrounds in Blender 2.9. Hope it is useful to you.
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YouTube on MSNLearn Blender with me 4 - Miror, Glass and Light - 155
In this tutorial: create and layout light sources, create glass, create mirror, keyframe and render video. This is the 4th in ...
Blender 3.1 now has Metal GPU rendering for Macs with the M1 chip and its variants. A beta version of Blender 3.1 with Metal support was released back in December 2021, and the update is now ...
According to Blender, the new Metal GPU support allows for rendering times that are up to 2 times quicker. The app itself also runs faster on M1 Macs because the app now have direct access to the GPU.
The 3D program Blender 4.5 was released. It offers long-term support until 2027, better node handling and should render more efficiently than its predecessor.
Blender said Metal GPU rendering in the Alpha build "is in an early state" and no timeframe was provided for the final release of Blender 3.1.
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Last month, the Blender Foundation marked the end of the 2.X era with its 2.93 release. Next up ...
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