Educators are combining gamification, inclusive design, and mindful technology use to create engaging and supportive learning spaces. From browser-based mental breaks to curriculum-aligned board games ...
The new question-of-the-week is: Do games have a role in teaching and learning in the classroom? If so, how should they be used? Games are often used in the classroom. However, what makes them ...
Student engagement is vital for any educator throughout the length of a course. The unfortunate reality is that a great teacher only has control of a student’s environment for a short period of time.
Roblox is becoming a versatile platform for interactive education. Using Roblox Studio, educators can design curriculum-aligned experiences that merge gameplay with learning goals. AI-supported tools ...
These three activities allow early elementary students to play while also creating a sense of calm they carry back into ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
Incorporating game elements into lessons helps students feel more motivated and excited to participate. As a fourth-grade teacher, I’ve seen how gamification can transform a regular lesson into ...
Future teachers see educational potential in computer games, study shows. Teacher training should therefore address their potential in the classroom. Future teachers see educational potential in ...
This chapter considers the use of simulations and games for science learning in the context of formal education. After describing the variety of contexts in which individuals interact with simulations ...
There’s no denying it: Classroom learning is changing. Classrooms today could be in person, online, or hybrid. Classrooms may be student-driven, might focus on project-based learning, or may offer ...
I learned quite a bit from a tiny robot named 2-XL. If you’re not an official Old™ like me, you may not remember this kids’ toy, which first appeared in 1978, and was a glorified 8-track cassette ...
I asked teachers on social media to share their favorite classroom learning games that are not online and received many responses. This post lists just a few of them. If you’re not familiar with the ...