PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader ...
At GDC 2026, Microsoft announced updates to Windows 11 designed to help PC game developers create, optimize, and deliver faster, smoother, and more responsive experiences. The company highlighted ...
Super resolution tech uses machine learning to enhance visuals and performance in scenarios where raw graphical power isn't always available. NVIDIA DLSS is the most famous solution, although Intel's ...
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
Microsoft CEO Satya Nadella has said he jokes with NVIDIA's Jensen Huang about how Microsoft and NVIDIA wouldn't exist ...
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...