Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience. The post ...
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
But where will all the legless avatars go?
If you've got an older headset just gathering dust, why not put it work with some features that aren't as demanding as ...
But over the past few years, I’ve noticed a shift that has very little to do with technology and a lot to do with how cities and institutions perceive VR. Recently, the Ministry of Tourism of Bahrain ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
The popular VR game is breaking audience records, all while its makers are working on a mobile offshoot, a TV show and a ...
VR headsets are impressive gadgets on their own, but the right accessories can significantly improve comfort, usability and immersion. From controller grips that offer better handling to upgraded head ...
The Bigscreen Beyond is a small and lightweight VR headset that in part achieves its small size and weight by requiring custom fitting based on a facial scan. [Val’s Virtuals] managed to improve ...
Cloud Imperium Games (CIG) added experimental PC VR support to Star Citizen late last year, taking a first step in fulfilling ...
A former women's footballer has teamed up with a university to create a virtual reality (VR) app, aimed at tackling ...