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Broche also managed to find his lead writer via unconventional means. Svedberg-Yen initially applied for a voice acting role ...
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Dexerto on MSNClair Obscur: Expedition 33 director says it could never have been made at a AAA studioGame director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with ...
Nine days after selling one million copies, Sandfall Interactive's 'Clair Obscur: Expedition 33' has hit yet another sales ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY contender.
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
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Soap Central on MSNClair Obscur director says AAA studios would’ve taken 20 years to greenlight Expedition 33Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Expedition 33 is set in Lumiere, a fictional world overshadowed by a huge monolith bearing a glowing numeral on its face.
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Expedition 33’s score is just as beautiful and haunting as the game's world itself, already achieving 1.5 million streams.
There's certainly been no shortage of games in the last month or so, and it's easy for games to get lost in the proverbial ...
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