Games are increasingly being rendered using AI, so Microsoft is bringing AI into the way future graphics chips will render ...
Super resolution tech uses machine learning to enhance visuals and performance in scenarios where raw graphical power isn't always available. NVIDIA DLSS is the most famous solution, although Intel's ...
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
7don MSN
MS announces 'the deepest GPU tooling collaboration with hardware vendors in Windows history'
It could be laying the foundation for whatever the Xbox division is cooking up, too.
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
Microsoft has announced it has launched a preview version of DirectSR. This is a new API that's been made to standardize super-resolution (upscaling) support for all DirectX 12-based PC games. Over ...
Microsoft unveils AI-powered DirectX upgrades at GDC 2026, including neural rendering features, new ML tools, and DXR 2.0.
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