I don’t play a lot of horror games. It’s not an issue with the genre; I love Resident Evil for example. But too many horror games rely on the same set of ideas to the point they kind of blend together ...
Forget foggy towns and haunted hospitals. The horror game that’s haunting me most right now isn’t Silent Hill, it’s No I’m Not a Human—it’s a scorched, surreal descent into the one question no one ...
No, I'm Not a Human is a horror game where you play as one of the few humans who have survived in a post-catastrophic world. The surface is now inhabited by creatures that disguise themselves as ...
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Publisher CRITICAL REFLEX an developer Trioskaz have announced No, I'm not a Human has sold over 500,000 units in its first month. "Trioskaz! Open up! We’re here to say thank you to everyone who has ...
No, I'm Not a Human is a horror game where you take on the role of one of the few humans who managed to survive in a post-catastrophic world. WARNING. Stay inside. Lock your doors. Close the blinds.
No, I'm Not a Human updates the game with language options for Arabic, Italian, Polish, Turkish, and Ukrainian, opening it to a bunch of new players. No, I'm Not a Human is available on PC via Steam.
For players diving into the psychological thriller No, I’m Not a Human, the “Child of Doom” ending stands as one of the most cryptic and sought-after conclusions. The Seductive Woman character will ...
Take a look at the Language Update Trailer for No, I'm Not a Human, a decision-based psychological horror game developed by Trioskaz. Players will interrogate people at the door during the end times ...