"shader": "// This SkSL shader is autogenerated by spirv-cross.\n\nfloat4 flutter_FragCoord;\n\nuniform vec2 u_size;\nuniform float u_max_stretch_intensity;\nuniform float u_overscroll_x;\nuniform ...
# The glow package builds on the SALOME platform : running this example requires that both glow and SALOME are accessible. from starterDD.DDModel.helpers import associate_material_to_rod_ID from ...