void VS_Bloom_Horizontal(in uint id : SV_VertexID, out float4 position : SV_Position, out float2 texcoord : TEXCOORD, out out_vertex_p10 OUT) ...
// 2.) filter_linearN must == "true" in your .cgp preset. // 3.) mipmap_inputN must == "true" in your .cgp preset if // IN.output_size << SRC.video_size.
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